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The GitHub WebGL page is based on a GPU Gems article, which was based on Stable Fluids. The ShaderToy 128³ cube appears to be quite different. I don't entirely
by slavik81 6y ago
The GitHub WebGL page is based on a GPU Gems article, which was based on Stable Fluids.
The ShaderToy 128³ cube appears to be quite different. I don't entirely follow what it's doing, but the pressure solve seems to be heavily simplified.