3 ms·
The NES-CRT connection is analog and the screen is drawn line by line, if you connect a digital monitor that will have to be buffered and you get some delay/lag
by ce4 6y ago
The NES-CRT connection is analog and the screen is drawn line by line, if you connect a digital monitor that will have to be buffered and you get some delay/lag of min 1 frame.
- mrob 6y agoMost LCDs only buffer a single line at a time: https://www.youtube.com/watch?v=wts8f1bNnbo https://www.youtube.com/watch?v=wts8f1bNnbo
- formerly_proven 6y agoYou misunderstand the video. A LCD controller must buffer at least one line, because the LCD matrix is updated line for line, all columns in parallel -- it's a matrix, much like a RAM matrix. However, the video just shows how the LCD is scanned out, it doesn't say anything about the buffering of the controller. A lot of non-gaming LCDs, and virtually all older non-gaming LCDs, buffer an entire frame, even if they are driven in their native mode.