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As the author of the first web browser plugin for Unity (HTMLTexture) I must say I'm very impressed by this. Kudos. Sounds like Unity has changed enough under
by robterrell 6y ago
As the author of the first web browser plugin for Unity (HTMLTexture) I must say I'm very impressed by this. Kudos.
Sounds like Unity has changed enough under the hood that the technique I used (calling gl_bind() behind Unity's back, using the texture ID you pass in, to basically write to the texture Unity is using for your mesh) no longer works.