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I'm not sure what you mean by "not practical". It is definitely possible for macOS apps, and it seems to be possible for iOS apps too. I have worked on an open
by sdflhasjd 6y ago
I'm not sure what you mean by "not practical". It is definitely possible for macOS apps, and it seems to be possible for iOS apps too.
I have worked on an open source game, we cross compile for macOS on Linux without any Apple hardware.
As far as I understand - or have been told, this violates some Apple license terms.
- saagarjha 6y agoSurely building a binary that links against their SDK, as long as your are not using their toolchain, must be fine?
- dfabulich 6y agoIt's possible, but it's cheaper and easier to just use a Mac, and the resulting builds will typically work better. For example, does your open-source game notarize your macOS builds? It's easy in Xcode, PITA on Linux, and if you don't, your game is difficult to launch on macOS 10.15 Catalina.