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To an approximation, the entire user interface and everything about how it worked. Edit: A more wordy response, since I assume the downvote implies that wasn't
by mumblemumble 6y ago
To an approximation, the entire user interface and everything about how it worked.
Edit: A more wordy response, since I assume the downvote implies that wasn't satisfying --
It has all the key elements - video chat, screen sharing, whiteboarding, etc., but they've all been arranged in such a different way that it's just impossible to single anything out in particular. The best I could do is explain it by analogy: Most software is designed to work best as either an online equivalent to a conference room, or an online equivalent to a lecture hall. But, IRL, a classroom isn't quite like a conference room or a lecture hall. Depending on the type of classroom, the physical differences might be subtle, but they are pervasive.
- huseyinkeles 6y agowell, that doesn't tell anything.
- true_religion 6y agoYou have to keep in mind, if they aren’t a UI designer, then aren’t trained to pinpoint they key factors of an interface that make it different. They just know one feels better than the other. IMO this is where UX often goes wrong, many people have a feeling for something but they don’t have the terminology to articulate it, nor the skills to reproduce it another context.