4 ms·
You only need this if you're doing multithreaded WebAssembly. The typical applications that need that (e.g. games) also require a huge amount of infrastructure,
by zelly 6y ago
You only need this if you're doing multithreaded WebAssembly. The typical applications that need that (e.g. games) also require a huge amount of infrastructure, let alone a web server config.
- pjmlp 6y agoFlash games don't need a huge amount of infrastructure.
- Multicomp 6y agoYep, but like rolling an XML web service or posting html forms, that would (be far too boring) || (come with its own set of trade offs). If we could get an open-source flash player that was not so insecure and/or make an open source equivalent to Adobe air that spits out web standard code, we would not lose the flexibility that adobe flash gave us. we really don't have an answer to losing Adobe flash, similarly to when we lost the spaghetti code enabling yet so pragmatically useful visual basic 6.
- pjmlp 6y agoHere is the 2011 version of WebAssembly for Flash. https://adobe-flash.github.io/crossbridge/ https://adobe-flash.github.io/crossbridge/ And here is Unreal Engine 3 using it, https://www.youtube.com/watch?v=UQiUP2Hd60Y https://www.youtube.com/watch?v=UQiUP2Hd60Y WebAssembly has delayed progress for 10 years, politcs that is all, and for what? "Everything Old is New Again: Binary Security of WebAssembly" - USENIX 2020 http://www.software-lab.org/publications/usenixSec2020-WebAssembly.pdf http://www.software-lab.org/publications/usenixSec2020-WebAs...