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Nicely done! I went through some core libraries being used in the project, there's a pure Go pulseaudio implementation[1] which seems to deserve few more stars
by Abishek_Muthian 6y ago
Nicely done!
I went through some core libraries being used in the project, there's a pure Go pulseaudio implementation[1] which seems to deserve few more stars and the GUI framework nucular[2] seems support even metal rendering on macOS. I like how the native GUI frameworks for Go are becoming viable alternative to Qt.
Off-topic, Since this thread might attract audio programmers-
I was looking at ambient noise cancellation, audio amplification implementation for TWS earphones(BL 5.0) without those features on Android[3], would the latency defeat the purpose because it isn't implemented on device and does android bluetooth/audio APIs provide necessary access to implement such features in an app?
[1]https://github.com/lawl/pulseaudio https://github.com/lawl/pulseaudio
[2]https://github.com/aarzilli/nucular https://github.com/aarzilli/nucular
[3]https://needgap.com/problems/22-enabling-hearing-aid-features-on-tws-earphones-audio-hearingaid https://needgap.com/problems/22-enabling-hearing-aid-feature...