3 ms·
WebGPU is not high-level, no? It is closer to Vulkan than to OpenGL. And I am not sure Vulkan runs everywhere... what about consoles?
by jfkebwjsbx 6y ago
WebGPU is not high-level, no? It is closer to Vulkan than to OpenGL.
And I am not sure Vulkan runs everywhere... what about consoles?
- q3k 6y ago> And I am not sure Vulkan runs everywhere... what about consoles? The Nintendo Switch supports it. Playstations had their own custom proprietary API since forever, and Microsoft peddles their own API on Xbox.
- pjmlp 6y agoSwitch supports it alongside NVN and OpenGL 4.5, and most engines end up using NVN. Unity alone accounts for 50% of the games.
- akvadrako 6y ago> WebGPU is not high-level, no? Right - what I read is performant WebGPU is more consistent than Vulkan between GPU vendors and I understood that to mean higher-level. But perhaps it's just a promise of a better design.
- skocznymroczny 6y agoWebGPU is very similar to Metal. While it is closer to Vulkan than to OpenGL, it's still higher level than Vulkan and easier to use.
- pjmlp 6y agoOnly on the Switch, and even then they have their own API, NVN, which is what most AAA and middleware like Unity actually use.