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glTF is a far better format than Collada and works well for every skeletal animations I've thrown at it. I use 3DS Max, export to FBX, then use the FBX2GLTF com
by esperent 6y ago
glTF is a far better format than Collada and works well for every skeletal animations I've thrown at it. I use 3DS Max, export to FBX, then use the FBX2GLTF command line tool. Works seamlessly.