4 ms·
Some era adventure games were famous from simply being illogical. It's always nice having to pick up cat hair to make a fake mustache to impersonate someone tha
by asa4akj 6y ago
Some era adventure games were famous from simply being illogical.
It's always nice having to pick up cat hair to make a fake mustache to impersonate someone that does not have a mustache.
A nice 3 page rant from 2000: http://www.oldmanmurray.com/features/77.html http://www.oldmanmurray.com/features/77.html
- ratww 6y agoGK3 is one of my favourite games ever. I even took a trip to the city in France where the game takes place purely because of the game. Not to mention it's also the game where Scott Bilas started experimenting with data-driven workflow that informed his work in Dungeon Siege and influenced Entity-Component-System architecture. Also, there's not one, but multiple people trying to recreate the engine of the (very unsuccessful) game, more than twenty years after it was released. [1] [2] [3] ...but the cat-hair-mustache puzzle is indeed the lowest point of the genre. [1] https://sourceforge.net/projects/gk3tools/ https://sourceforge.net/projects/gk3tools/ [2] https://github.com/kromenak/gengine https://github.com/kromenak/gengine [3] https://github.com/shff/GK3-extractor https://github.com/shff/GK3-extractor