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> It was. At peak perhaps 10 years ago. Yeah, I wondered if that was still the case. Most of the examples I can find of “games that use Lua” are indeed around
by pansa2 6y ago
> It was. At peak perhaps 10 years ago.
Yeah, I wondered if that was still the case. Most of the examples I can find of “games that use Lua” are indeed around 10 years old.
Are more recent games using different scripting languages, or are they designed to not use a scripting language at all?
- anonymoushn 6y agoSome more recent titles I know of are Pocket Rumble and Blue Revolver. A lot of game devs use frameworks or engines that strongly encourage or require the user to use C#, javascript, gdscript, or gml. Solar2d and love2d use Lua but don't seem very popular. Fewer people are throwing together their own thing in C++ and putting Lua inside.