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Where is the pressure for Apple to beat the GPU performance of AMD or Nvidia going to come from though? Game consoles are stalwartly back on x86 for at least an
by WorldMaker 6y ago
Where is the pressure for Apple to beat the GPU performance of AMD or Nvidia going to come from though? Game consoles are stalwartly back on x86 for at least another generation (Xbox Series X, PS5), so AAA developers will have even less pressure for ARM ports and especially macOS-specific ARM ports. Apple may be hoping for more "bottom up" ports from iOS/Apple Arcade, and ARM macOS will make that easier, but games ported up from mobile don't seem particularly like a source for parity with AMD/Nvidia, much less a source for innovative competition "fight".
- sjwright 6y agoTo be clear, I was referring to AMD/Nvidia mid-tier. And I don’t expect Apple to come close to that any time soon. But who knows—Apple have already exceeded all expectations on their in-house GPU tech. While Apple doesn’t need to be chasing tier 1 AAA game performance, they do need graphics horsepower to handle two or three 6K displays. They also need to be a compelling platform for occasional gamers. And they need performance to power their push into AR.