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It's not hard to write portable C++ code that doesn't cast pointers, and it's really not that hard to write C++ that doesn't "touch" memory cells. Being able t
by aggieben 18y ago
It's not hard to write portable C++ code that doesn't cast pointers, and it's really not that hard to write C++ that doesn't "touch" memory cells. Being able to access the Java class library and 3rd party APIs from C++ could be very useful.
- michaelneale 18y agoOh no question, I know java very well, C well and C++ not at all, so maybe I am basing what I think of C++ as C, but I haven't really been able to do much interesting in C without extensive use of pointers (with the exception of my thesis project, although in that case it was interspersed with chunks of #asm - so it wasn't a good candidate either ;). Wouldn't it look rather like java though?
- aggieben 18y agoNot really, especially if you used templates.