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I had a similar idea for my blog [1], with almost identical goals, but I wrote it in Go. Rust is on my to-learn list, but I find it harder to read from the code
by marvinblum 6y ago
I had a similar idea for my blog [1], with almost identical goals, but I wrote it in Go. Rust is on my to-learn list, but I find it harder to read from the code samples in the article and what I saw on other websites. I guess I will stick to Go for business logic. When would you guys chose Rust over something else, like Go?
[1] https://marvinblum.de/blog/how-i-built-my-website-using-emvi-as-a-headless-cms-RGaqOqK18w https://marvinblum.de/blog/how-i-built-my-website-using-emvi...
- nkozyra 6y agoGo comes with more tools to do what you want with stdlib. It'll be easier to do this with go than learning rust and the required dependency. So that's one answer: forcing yourself to learn more about a languages environment and ecosystem. Another answer might be: "I already know/prefer rust." I'd be surprised if there were much/any performance benefit.
- marvinblum 6y agoI thought about getting back into game development. Nothing fancy, just some 2D experiements. I haven't looked into Vulcan/OpenGL bindings for Go in a while, but I remember that it wasn't really recommended. Maybe I'll give Rust a shot one day to do that.