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> We were too young to notice anything but the sense of limitless curiosity that it inspired, especially when we began to realize that the scenes were based on
by thewebcount 6y ago
> We were too young to notice anything but the sense of limitless curiosity that it inspired, especially when we began to realize that the scenes were based on actual places.
It's funny because I got that feeling from a lot of games. It's why I loved adventure games. Some were set in made-up places, but some were from real places. (I remember playing one where part of it was set in ancient Chichen Itza, Mexico among the Mayan pyramids, for example.)
But I also remember when Street Fighter hit the scene, arcade games went downhill fast. They all became variations on the same theme of memorizing sequences of button presses instead of having goals to achieve or interesting puzzles. Going to the arcade stopped being fun for me at that point, and home computers were starting to get powerful enough to have far more interesting and involved games on them. And shortly after that networked games started becoming a thing.