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The implication is that Valley is not in Valve's genre wheelhouse, as it isn't an FPS (or even a modified puzzle FPS like Portal; Valley would not have been exp
by WorldMaker 6y ago
The implication is that Valley is not in Valve's genre wheelhouse, as it isn't an FPS (or even a modified puzzle FPS like Portal; Valley would not have been expected to have a gun at all), isn't expected to have the audience scale or demographics Valve typically targets, and only exists at Valve because it was IP of what was presumably only an acquihire (underscored by the fact that they immediately moved the team to Alyx). Even if Valve now thinks they'll force games to finish, it seems unlikely that Valley would be a priority from above in Valve "management".