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I really don't see why it wouldn't. Unless all those devs quickly switch to the next Half-Life game in the works, why would they not go back to working on Valle
by ehsankia 6y ago
I really don't see why it wouldn't. Unless all those devs quickly switch to the next Half-Life game in the works, why would they not go back to working on Valley of Gods, which seems pretty far along?
Also, if you accept that Valve no longer runs on "work on what you want", as you imply, it means people will be forced to work on and finish that game.
The fact that the store page still exist and is up (which is more than you can say for any unfinished Valve project) gives a clear sign that they still plan to finish it.
- WorldMaker 6y agoThe implication is that Valley is not in Valve's genre wheelhouse, as it isn't an FPS (or even a modified puzzle FPS like Portal; Valley would not have been expected to have a gun at all), isn't expected to have the audience scale or demographics Valve typically targets, and only exists at Valve because it was IP of what was presumably only an acquihire (underscored by the fact that they immediately moved the team to Alyx). Even if Valve now thinks they'll force games to finish, it seems unlikely that Valley would be a priority from above in Valve "management".