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I actually think the other resources, including WebGL fundamentals, are really great. But whenever I tried reading them, they just didn't click for me. I don't
by akdas 6y ago
I actually think the other resources, including WebGL fundamentals, are really great. But whenever I tried reading them, they just didn't click for me.
I don't mind organizing the code. I just want the barebones in the beginning. I see that WebGL fundamentals, for example, uses a webgl-utils library, which is what tripped me up, even though it's only used for one small utility.
Basically, I'm still on Chapter 0 :)