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To me this sounds like the 1-in-a-thousand project that was commercially right on the money, that was an exception to the general rule. I've released projects,
by julianeon 6y ago
To me this sounds like the 1-in-a-thousand project that was commercially right on the money, that was an exception to the general rule.
I've released projects, but no one gave a damn. If someone could figure out how to monetize on parallel tracks, some idea that I had... well, cool. I couldn't.
This ain't 2000, when you could be just name any service, google to see if it was on the Internet, and just throw it on there to start raking in the big bucks.
Most projects die of disinterest. So, it doesn't matter if you release, or not: it'll die anyway.
To do better, you have to either have marketing, or a product that solves a real market problem.
But that process isn't that easy, and if you weren't intentional from the beginning about this, you're probably not losing much, talking your time to learn something well.