6 ms·
Is there Mac OS support?
by lihan 6y ago
Is there Mac OS support?
- desertrider12 6y agoNope. That's mostly on Apple though, as they discourage all APIs that aren't Metal.
- suyash 6y agoApple needs to build a completive standard to CUDA.
- desertrider12 6y agoApple doesn't directly compete with CUDA, they just want total control of their platforms. Metal does have great performance and tooling. In practice nobody does HPC on macs so there's no demand for linear algebra or graph libraries, which are a big selling point for Nvidia over AMD. The fact that Apple is trying to kill OpenGL and OpenCL and block Vulkan definitely sucks though for anyone trying to do indie games, or open source ML/HPC.
- suyash 6y agoHave you looked at OpenGL api's, they are a strange legacy beast. I think Apple does what's best for it's users, even if it has to create a new standard. How about other companies adapting to modern Metal API's instead?
- fluffything 6y agoNo, you need to use Metal, or Vulkan + Molten VR, both of which suck for compute, but you don't have that much compute available on Apple hardware anyways, so it shouldn't matter that much.
- tambre 6y agoThis release dropped support for macOS due to Apple being unpleasant with Nvidia.
- shorts_theory 6y agoI don't think there is an macOS machine which runs NVidia hardware anyway, is there?