4 ms·
Lots of people replace STL with a faster one. See EA
by shaklee3 6y ago
Lots of people replace STL with a faster one. See EA
- CountSessine 6y agoEA’s STL had more to do with custom allocators and the fact that a lot of the platforms we were developing for 10 years ago didn’t have mmap or paged memory management (or at least nothing that they wanted to expose to us lowly user-mode gamedevs).