3 ms·
> std:: and TODO as synonyms What does this mean? I've only been in the C++ game for 6 years and for me if I can get something from std rather than rolling my
by denkmoon 6y ago
> std:: and TODO as synonyms
What does this mean? I've only been in the C++ game for 6 years and for me if I can get something from std rather than rolling my own or pulling in another library, I'm cheering.
- shaklee3 6y agoLots of people replace STL with a faster one. See EA
- CountSessine 6y agoEA’s STL had more to do with custom allocators and the fact that a lot of the platforms we were developing for 10 years ago didn’t have mmap or paged memory management (or at least nothing that they wanted to expose to us lowly user-mode gamedevs).
- klyrs 6y agoYes they're wonderful to have, don't get me wrong! They're general-purpose and robust! But they're also insufficient for a lot of needs. One thing that comes up for me a lot is a lack of static-allocated structures, and sometimes there are optimizations that can be made by sacrificing certain functionality.