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I had an idea to visualize terrain from Subnautica game in webgl. Here is extracted meshes from game - .ply 9.3m faces 4.6m vertices [1] Is it possible to displ
by diimdeep 6y ago
I had an idea to visualize terrain from Subnautica game in webgl.
Here is extracted meshes from game - .ply 9.3m faces 4.6m vertices [1]
Is it possible to display so huge map?
[1] https://forums.unknownworlds.com/discussion/comment/2372165/#Comment_2372165 https://forums.unknownworlds.com/discussion/comment/2372165/...
- modeless 6y agoThis site is full of levels extracted from games: https://noclip.website/ https://noclip.website/ The full Subnautica map is probably bigger than any of those though. There are lots of options out there for streaming large 3D models in WebGL. One I'm familiar with is Cesium Ion 3D tiles: https://cesium.com/blog/2018/10/09/ion-3d-tiles-pipeline/ https://cesium.com/blog/2018/10/09/ion-3d-tiles-pipeline/