4 ms·
bingo !
by fasteo 6y ago
bingo !
- klelatti 6y agoI remember trying to write machine code on my Speccy and it seemed that 99% of attempted runs resulted in a system reset. Always assumed that the professional games writers were using a CP/M machine or something similar with proper debugging support!
- pjmlp 6y agoIndeed, as you can find out by magazines like RetroGaming, many were using 16 or 32 bit machines and then deploying into the Spectrum.
- beardyw 6y agoHa, I thought that must be true at the time. It convinced me not to persevere. Good to hear I was right.
- pjmlp 6y agoIf I remember correctly most developers could only afford such systems after slowly establishing themselves, and they weren't cheap for 80's money. So preservance using what the 8bit systems offered was a must anyway.
- klelatti 6y agoIt would be interesting to recreate the full 1980s Spectrum development experience. Emulating a 1980s 16 bit machine on a modern PC, which runs a development system running, presumably, a Spectrum emulator!
- neilwilson 6y agoBonus points. The difference from NEW being?
- klelatti 6y agoRAMTOP!