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Asynchronous communication is possible in VR/AR. However, if a material amount of deep conversation moves from asynchronous to synchronous format, that can have
by keenmaster 6y ago
Asynchronous communication is possible in VR/AR. However, if a material amount of deep conversation moves from asynchronous to synchronous format, that can have a big impact. There's also no reason that synchronous and asynchronous discussion can't be combined. A phrase like "Let's take this IRT" (in real time) can become the new "let's take this offline."
Think about the really controversial tweets that garner thousands of responses. What if there was a link next to the tweet that launched you into a virtual lounge where you can interact with other people looking to discuss the tweet? If someone who joins one of those groups wants to summarize their thoughts and conclusions from the discussion afterwards, in an async format, their response would indicate which discussion group that they were in. It would also be bundled with posts from other users in the same discussion group. It would be like "Twitter meets Reddit meets VRChat."
- chongli 6y agoIt's a nice thought, for sure. I think people would generally use it only to hang out and relax with their friends though. People, for the most part, don't want to sit down and get into an intense discussion/debate over controversial topics with someone from "the other side". They'd much rather be around people with whom they agree. I could see it being useful as something of an intermediate between traditional online video games and offline gatherings involving food & boardgames. I don't see it being used as a primary mode of communication though, for the simple reason that it demands too much time and attention. Text messages and email occupy that space because it's so convenient to pick up and drop them at any time, even with a half-read message or a half-written reply. With VR that means putting on your gear every time, and resuming the "VR video" or whatever. Heck, tons of people complain when video talks are posted without slides/transcripts. They want the information. They don't care about any other aspects of the presentation. VR in that case just seems to be more distracting stuff that gets in the way of the information.
- keenmaster 6y agoMembers of the cultural vanguard have a disproportionate impact on our zeitgeist. They don’t deserve their status in the vanguard unless they’re willing to engage in synchronous discussion at near-zero marginal cost using the most human digital communication medium in history. They don’t even need to dawn VR headsets. They can log on in 2D or, in the future, use lightweight AR glasses (hence "VR-style" chat).