4 ms·
I completely get what this cat is saying. I initially learned programming to help me automate some tedious duties when playing role-playing games (this was man
by officemonkey 16y ago
I completely get what this cat is saying.
I initially learned programming to help me automate some tedious duties when playing role-playing games (this was many moons ago).
The first non-trivial program I write in a new language is always related to my favorite RPG.
- TillE 16y agoOut of curiosity (I have no experience with RPGs aside from a bit of AD&D2 15 years ago), what kinds of tools do you make? Character generation, that sort of thing? Incidentally, the title of this HN post sounds like a good strategy for developing just about any product.
- officemonkey 16y agoI played Traveller, so it was a bit of everything: character generation, planet and system generation, space craft generation, hell, they even had a half-dozen "alien languages" that you could create programmatically. Good times.
- markkat 16y ago... Ok, I am hanging here. What's your favorite RPG?
- officemonkey 16y agoIt's "Traveller". I've always been a sucker for Space Opera. Firefly was so much like my Traveller campaign that I suspect that Joss Whedon used to play it.
- markkat 16y agoAh, I've always wanted to play Traveler. I started working on a space-faring game myself, but lost the time to other projects. I did make a new old-school fantasy rpg a few years ago, though. It's called Wayfarers. My nome de plume is Swill. Some day, I want to release another edition of the game as a tablet app. -Cheers