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The video codec battle is not about file size, it is about streaming bandwidth.
by syshum 6y ago
The video codec battle is not about file size, it is about streaming bandwidth.
- yjftsjthsd-h 6y agoAre those different? If I chop up a video file into chunks, I'm streaming it, and if I save a stream I have a file. With a buffer, I would expect the sizes involved to be identical. (Although without a buffer I'd expect streaming to be worse)
- gsich 6y ago>Are those different? No. In the end you transmitted a file that has a certain size. It doesn't really matter if you save that file or just use a volatile buffer.
- Sebb767 6y agoYes. For the most part, you need to be able to encode to a low and constant bandwidth at 30/60/+ fps, possibly even with limited latency. Then there are also some lesser, but also important aspects, such as the need to be able to start in the middle of a stream, handle lost packages etc.
- occamrazor 6y agoLatency will become more important with video conferencing (already now) and AR/VR.