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What was the process of compiling your love to a standalone executable? I'd love to try out LOVE but I dont want to sink time in unless the process of packaging
by qmmmur 6y ago
What was the process of compiling your love to a standalone executable? I'd love to try out LOVE but I dont want to sink time in unless the process of packaging it up into something I can send my friends is painful or not well supported.
Also, are you using moonscript and SDL2 in this?
Great project by the way! The pixellated graphic effects are clever and unique.
- anonymoushn 6y agoOn Windows, you can add your project to a zip file, concatenate that zip file to love.exe to get game.exe, and distribute a zip file containing game.exe and the dlls used by love. When I packaged a game for Mac it was a bit more painful but not too bad, and I told Linux users to use wine. Some people have made it pretty easy to package love games for Linux since then though.
- lsaferite 6y agohttps://love2d.org/wiki/Game_Distribution https://love2d.org/wiki/Game_Distribution