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I thought that the most interesting thing was that it was in pascal! which I do have a bit of a soft spot for. It was my first "Real" language I learnt after
by keithnz 6y ago
I thought that the most interesting thing was that it was in pascal! which I do have a bit of a soft spot for. It was my first "Real" language I learnt after Atari Basic/6502 asm, good ol Turbo Pascal
- bufferoverflow 6y agoPascal was also my first real language after Basic. And never again. With all the modern languages available I just don't see the appeal.
- xellisx 6y agoI remember a lot of BBS games were done in Pascal. I remember want to learn it, but never did.
- badsectoracula 6y agoIf you want to see more Pascal game code, a few months ago there was an MS-DOS game jam and i wrote a 3D adventure game in Free Pascal[0] :-). It comes with the source for the game and editor (the editor is in Lazarus). I might do a proper submission to HN once i finish the OpenGL [1] and OUYA [2] ports. There is also a Windows port (this one is already available) that runs even on Win95, though it uses GDI so it isn't exactly fast (i might do a DirectDraw version at some point too). [0] https://bad-sector.itch.io/post-apocalyptic-petra https://bad-sector.itch.io/post-apocalyptic-petra (scroll down for the downloads) [1] https://i.imgur.com/xH9asnp.jpg https://i.imgur.com/xH9asnp.jpg [2] https://i.imgur.com/NFOkDL6.jpg https://i.imgur.com/NFOkDL6.jpg [3] https://i.imgur.com/iOhcUtf.png https://i.imgur.com/iOhcUtf.png
- ptato 6y agoI love the aesthetic. I'm impressed.
- badsectoracula 6y agoThanks :-). The hardware accelerated versions will lose the "grittiness" of the software renderer, but i want to eventually have them working in my Voodoo 1 PC and such visual differences weren't uncommon at the time :-P.
- rkachowski 6y agohow are you still working on ouya? is there an active community these days? (serious question)