4 ms·
This appears to be more accurate than DLSS according to Fig. 11 in the paper, and has the 16x mode as well as 4x.
by Scaevolus 6y ago
This appears to be more accurate than DLSS according to Fig. 11 in the paper, and has the 16x mode as well as 4x.
- dannyw 6y agoMeanwhile DLSS is real time and this takes 100ms a frame.
- goldenkey 6y agoDLSS is possibly baked into the graphics cards. It is what the RT cores are for. Facebook is just releasing a POC. I doubt the code is handwritten CUDA optimized for performance.
- gerardvivancos 6y agoOn Nvidia cards the RT cores are the ones handling BVH traversal and ray-triangle intersection operations. The part of the hardware that is running the DLSS ML model are the tensor cores. But the algorithm and the model itself is not baked in, it is provided in the driver and/or game
- bcatanzaro 6y agoThat was DLSS 1.0 they compared with.