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That actually surprises me a lot. I've seen plenty of critique about lacking generics and exceptions, while haven't seen much complaint about ADTs. From my rath
by frankie_t 6y ago
That actually surprises me a lot. I've seen plenty of critique about lacking generics and exceptions, while haven't seen much complaint about ADTs.
From my rather dilettante point of view they are neither too complex for "philosophy of simplicity", nor they add much of compile time. It seems to me they even can be implemented as a syntactic sugar on top of type casts.
I certainly cannot see them being more complex than generics.
- akavi 6y agoYeah, it's unclear to me why there's not more demand for them either. I think it might that most go users with prior static language experience are coming from Java, where there aren't sum types either. From my naive perspective, they seem like an easy win, and are 100% more important to me than generics.
- tleb_ 6y agoI believe sum types are not added because they come close in functionality to interfaces, the idea being that if something should be X or Y, you make an interface that X and Y implement. Edit: true explanation here https://golang.org/doc/faq#variant_types https://golang.org/doc/faq#variant_types
- SmooL 6y agoThat's fair from one use, but the other, way more common in Go, is the whole "I'm going to return either an object OR an error". There's no common interface between the two, it's a distinct two options. Because go has no native support for sum types you get all this nonsense where every function returns a tuple of an object and an error, with the implicit assumption (not at all checked by the compiler) is that if the error is nil, then the object is valid. It's awful
- karmakaze 6y agoThat's not even true in the stdlid--there are some io errors that aren't errors per se and at the same time perform an action and return a value, e.g. short-write.
- reificator 6y agoSure, and in those cases you could continue to return a tuple. In fact having those cases not return a Result<T, E> when everything else does would actually make it more discoverable; right now people assume err means failure.
- AnimalMuppet 6y agoHmm. Instead of a sum type, it returns (in essence) a product type.
- SmooL 6y agoGood point; I guess that's really crux of the issue: we use it as a sum Type, but the compiler sees it only as a product Type
- mumblemumble 6y agoThere is some similarity, but it is so agonizingly superficial. At their core, they're for two very different, arguably orthogonal, purposes, and they behave in two very different ways. Sum types are for composing datatypes, and interfaces are for abstracting behaviors. In practice, that means that there's just not much overlap between their semantics. Sum types let you say, "A Widget is either a Foo or a Bar, but nothing else." Interfaces give you no way to set boundaries like that. They say, "A Widget is anything that declares itself to be a Widget." And then you can declare Widgets Foo and Bar, sure, but anyone else can come along later and create Baz and Bof. Interfaces, on the other hand, place restrictions on behavior. You say, "A Widget must support these operations," and, if Foo and Bar are Widgets, they must support those operations. Sum types don't let you do that. A sum type Widget with elements Foo and Bar places zero restrictions on what Foo and Bar look like. They could be literally anything. The question, "What would happen if the elements of a variant type were themselves interfaces?" leaves me wondering if the authors' consideration of variant types consisted of taking a cursory look at Scala, which does (confusingly and hackily) co-opt Java's inheritance mechanisms in its implementation of sum types. Which does lead to some serious language warts. There are plenty of other languages which have both interfaces (or typeclasses) and sum types implemented more independently, though, and it does not typically lead to confusion. That last paragraph is also somewhat bothersome, and makes me think once again that this response is more of an offhanded dismissal than a considered answer. The full question is essentially, "Why don't you implement this feature that would greatly increase the language's type safety?" and the response is, "Because you don't need it. See, if you just abandon type safety, what you can do is..." I suspect that the real answer, even if the FAQ authors or the people who designed the language don't realize it, is that generics are practically (if not technically) a precondition for an algebraic type system. You could implement one without generics, but it wouldn't be very useful.
- deleted 6y ago[deleted]
- estebank 6y agoAdding ADTs on their own is not enough, you need to add pattern matching and generics to unlock their biggest benefits.
- ithkuil 6y agoGo's type switches could be good enough if there was a way to restrict an interface-like type to be either one of A, B, C types. type foo either { int string *bar baz } ... var f foo = .... switch v := f.(type) { case int: // v has type int case string: .....
- masklinn 6y agoThe problem with this is it's extremely limiting and conflicts with interfaces. So it's not very useful: you can't define enumerations with no associated data, or enumerations with the same associated data types, without the syntactic overhead of explicitly wrapping and unwrapping those types. So you'd end up with type thing1 int type thing2 int type foo either { thing1 thing2 } var f foo = … switch v := f.(type) { case thing1: data = int(v) case thing2: data = int(v) … and frankly that's a bit gross. I think `select` would be a better basis for dispatching than switch as it already supports getting data out of stuff, and it better represents the linear top-to-bottom dispatching.
- ithkuil 6y agoI'm a bit confused about the example. It seems you care about tagging an integer with a qualifier. type foo struct ( kind Kind data int } Then you switch on kind and you use the data The type switch is useful when you have to consume the actual type, without runtime errors for type conversions
- masklinn 6y ago> I'm a bit confused about the example. It seems you care about tagging an integer with a qualifier. No, I'm pointing out that a proper sum type can (and often does) need that. It doesn't mean those are the only members. > The type switch is useful when you have to consume the actual type, without runtime errors for type conversions My point is that the type switch is garbage when multiple variants can have the same associated type.
- mrkeen 6y agoI think it's just down to population sizes. There's a mass of people who already have (non-higher-kinded) generics and exceptions in a language they already know, so they know what they're missing. Far few people have access to ADTs.
- LandR 6y agoThis is almost blub by definition.
- ngrilly 6y agoThere is not a lot of critics about the lack of ADTs because most people have never been exposed to them and don’t even know what they are and the concepts of product and sum types. Generics are much more common.
- entha_saava 6y agoThey gave the reason for not including tagged unions that they overlap in confusing ways with interfaces. Not that the reasoning is correct or not. It was their goal to make the language dead simple. Now with the new generics proposal, it seems they have hacked up some crude closed interface types, which are something like union types. :/
- ithkuil 6y agoCan you make an example of how it would be confused with interfaces in weird ways?
- entha_saava 6y agoMaybe something like a union of struct type T and interface type I, but T also satisfies I. Then you have to specify some extra things / add features to keep it symmetric and being able to construct it both ways equally easily. GO Authors have a primary goal of Secondly, they think interfaces cover many of the need of variant types and they don't want some non-orthogonal feature.
- ithkuil 6y agoimagine an interface{} that can be annotated to say "you can only assign values ofItypes A, B and C to it. E.g. interface(A,B,C){} Since it's an interface{} it has no behaviour, the only thing you can do is a type assert / type switch. By extension, you could add some methods: interface(A,B,C){Foo(bool) int} This fails statically unless A, B, and C implement said interface. If they do, then this interface has exactly the same semantics as the normal Go interfaces, except that only types A, B and C can be assigned to it (and not type D even if it implements Foo(bool) int