3 ms·
I just sold my Oculus Quest after a couple of months. For me the down sides were: 1. Weight and overall comfort. Pressure on the forehead, sweating if you're p
by dvirsky 6y ago
I just sold my Oculus Quest after a couple of months. For me the down sides were:
1. Weight and overall comfort. Pressure on the forehead, sweating if you're playing physical games and the room is warm can make the lens foggy; even the rubbery-plasticky smell of it. It's just not fun to use physically.
2. Resolution/graphics. I just wish it could have higher resolution and I won't see the pixels. Would make everything much more immersive.
3. Usefulness/content. It's cool but it gets old pretty fast. I just found myself barely playing after a couple of weeks of the initial excitement.
Motion sickness wasn't a problem for most games, which was a surprise since I get game sickness from FP games on a normal screen and can't play them more than a couple of minutes.
So I guess 1 and 2 can be solved by this technology.