3 ms·
I'm not assuming that at all. My model is extremely simplified so it would fit into a comment, but it doesn't need to be that simple for the general idea to hol
by ALittleLight 6y ago
I'm not assuming that at all. My model is extremely simplified so it would fit into a comment, but it doesn't need to be that simple for the general idea to hold.
Suppose you pirated a thousand games and would've legitimately purchased one. Your piracy then represents a theft of one game. Since there's no way to tell which one game you would've bought, we could simplify it to say that stole one one thousandth of a game from each publisher (assuming they were all unique publishers).
In reality, I think it's really hard to know what you would've done without access to piracy. It's almost certainly not "buy all the games" but it's also probably not "buy zero games".
I also pirated a lot of things when I was in college - partly because it was cheaper, and I was very cheap, and partly because it was easier than actually getting some things. One thing I try to do is separate my own personal bias (it can't be bad because I did it) from what seems like the clear harm and moral reasoning I laid out above. You're taking from the publishers, even if only small values, and if everyone did what you did, publishing couldn't exist as a business.
I think it makes sense that poor people would steal more frequently. They need to. It also makes sense that younger people would steal more frequently - they are less mature, think less about others, and less about the consequences. Given that, it doesn't surprise me that you and I both pirated more while younger. That said, even though it makes sense, that doesn't mean it's right.
- bawolff 6y agoThat's a lot of supposing. Suppose instead if piracy wasn't an option the poster just played free games instead, or did something else with their time. > but it's also probably not "buy zero games". In this scenario, the poster may very well not have a credit card (because what's the point if you have no income, also a minor), so it might very we be the case he was physically unable to purchase these games online, especially in the era before online "gift cards" were a thing.
- ALittleLight 6y ago"the maximum amount I could theoretically spend on games per year? $120" For someone who complains about the quantity of my supposing, it's strange that you are supposing counterfactuals explicitly rejected by the OP.
- bawolff 6y agoMax theoretically i can spend (sum of all my income after basic needs met) != max i will spend on video games. In fact, it would be insane to assume that i would spend 100% of my disposible income on one thing.