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Cocoa with Love: Mac QuartzGL (2D drawing on the graphics card) performance
- albertcardona 16y ago"But if you're wondering if you could squeeze a little extra performance out of your program by switching to QuartzGL — probably not unless the key limitation in your program is raw pixel fill rate and you have relatively few lines." Perhaps unsurprisingly, fill rate is what improves the most when drawing on a java.awt.image.VolatileImage .
- WimLeers 16y agoTests with widely used apps (such as the apps that ship with OS X) would be very useful. Other than that minor nitpick, an interesting article :)