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Though the term are almost meaningless, this can be described as waterfall product development. Waterfall isn't always bad (like when you're building a space sh
by tschwimmer 6y ago
Though the term are almost meaningless, this can be described as waterfall product development. Waterfall isn't always bad (like when you're building a space shuttle or a smart watch) but for consumer product it's almost always wrong. Even if you're able to pick the correct idea to build far in advance, if you develop a giant scope without releasing anything it likely took longer and was more risky than releasing and iterating. And let me tell you, in the vast majority of cases your original idea is far from correct.
- toast0 6y agoI think it all comes down to what's the cost to change the design. You can't easily change the design of the space shuttle after you built it, so you better get it right. Consumer hardware isn't quite so permanent, you can always recall the whole thing (samsung phones, early famicom), if you have the money. But a website is easy to change -- there's no sense making it perfect before you know if people will use it.
- dr_dshiv 6y ago> But a website is easy to change -- there's no sense making it perfect before you know if people will use it. But this sentiment is exactly this issue! "Before you know if people will use it" -- the point is that when people don't use it, is it because it was a bad idea to compete with Facebook or because the design wasn't right? When to give up and when to iterate?