2 ms·
Makes me realize that photo-realism is not the most important thing. Illumination(and by consequence shadows) is. Bad looking 3D games look bad because of two r
by rafaelvasco 6y ago
Makes me realize that photo-realism is not the most important thing. Illumination(and by consequence shadows) is. Bad looking 3D games look bad because of two reasons: Aliasing (which is the worst thing in 3D imo, but easily solved) and most importantly, because of bad illumination code. If the lightning code is realistic, you don't even need textures.