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If it's really simple and you want a community of like-minded individuals, PICO-8 and similar are super fun: https://www.lexaloffle.com/pico-8.php https://www.l
by IggleSniggle 6y ago
If it's really simple and you want a community of like-minded individuals, PICO-8 and similar are super fun: https://www.lexaloffle.com/pico-8.php https://www.lexaloffle.com/pico-8.php
Definitely more for hobbyist projects, it shares lots of the features that got me into programming in general.
Features:
- the .png image aka "cartridge" also contains all the code to run the game.
- built-in tools for editing code, music, sound, sprites, maps
- community of shared games where all the assets of the game are immediately editable by the players. A game hacker's platform.
That last point can't be overstated. Hear some music you like in a game? You can modify the score and add it to your game. Playing a game but somethings not quite right? You might be able to do the necessary edits with your game controller. Want to "cheat" your way past that last boss? Edit the boss.
It's the sweet spot between playing games and making.
The more serious answer is that it heavily depends on your skills, the goals of your game, and your constraints. Knowing nothing about any of those, Godot seems like the clear winner.