4 ms·
I remember Dungeon Master on the Atari ST having fuzzy bits. There was also another game, I can't remember which that instead of locking up or not loading on de
by lanerobertlane 6y ago
I remember Dungeon Master on the Atari ST having fuzzy bits. There was also another game, I can't remember which that instead of locking up or not loading on detecting that the fuzzy bits were not fuzzy (and hence it was a copy) changed the gameplay so that the end boss was unbeatable.
- lokedhs 6y agoDoesn't Dungeon Master put you in a room without exits if you use a copy? I think it did this one level in or something like that?
- someguyorother 6y agoThe Atari had a lot of copy protection approaches[1]. No wonder, with the floppy controller being so flexible. [1] http://dmweb.free.fr/files/Atari-Copy-Protection-V1.4.pdf http://dmweb.free.fr/files/Atari-Copy-Protection-V1.4.pdf