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> The game server using async Rust, which was... exciting As someone interested in Rust but not currently using it, what is the state of async? An expansion on
by mroche 6y ago
> The game server using async Rust, which was... exciting
As someone interested in Rust but not currently using it, what is the state of async? An expansion on the bullet points following regarding runtime scope would be interest.
- k_bx 6y agoI’m using Tokio and Async_std (Actix Web, redis, reqwest ), everything’s great and feels pretty mature, except for the scary part of no warning when using sync code from it.