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There is not really any novelty in this kind of approach, I guess? Just that with .js it hasn't always been possible, but with other server-client games, it alw
by kzrdude 6y ago
There is not really any novelty in this kind of approach, I guess? Just that with .js it hasn't always been possible, but with other server-client games, it always was.
- nurettin 6y agoit has been possible with transpilers. Typescript works out of the box. Opal for ruby, Transcrypt for python, etc.