4 ms·
I haven't played Advance Wars, so that definitely affects my answer, but by looking at it and reading a couple of reviews it seems rather like chess (and was di
by filleduchaos 6y ago
I haven't played Advance Wars, so that definitely affects my answer, but by looking at it and reading a couple of reviews it seems rather like chess (and was directly compared to it) - and chess is something I've implemented like I describe with no problem. It's surprising how far you can get by putting some thought into the data interchange format between your client and server.
- reitzensteinm 6y agoChess with potentially thousands of moves per unit.
- jbperry 6y agoOn any given turn there really isn't that many possible moves. https://chess.stackexchange.com/questions/4490/maximum-possible-movement-in-a-turn https://chess.stackexchange.com/questions/4490/maximum-possi...
- peterstensmyr 6y agoThey are describing Advance Wars, not chess.