3 ms·
how is it not funny that this game, that has been years in the making, is delayed again? I think they're trying to go for the Daikitana record...
by olegious 16y ago
how is it not funny that this game, that has been years in the making, is delayed again? I think they're trying to go for the Daikitana record...
- newobj 16y agoJohn Romero started writing the design for Daikatana in February 1997 and it shipped in April 2000. I don't think that's much of a record.
- iwwr 16y ago3 years development (2 if we discount the abandoned Quake engine work) is standard for a large project with lots of content. Although, around 1996 there was little experience in what a big project entailed.