3 ms·
We don't really know how feasible multithreading is, but the community suspects at least some tasks could be computed on different threads, such as e.g. the pat
by throwaway4666 6y ago
We don't really know how feasible multithreading is, but the community suspects at least some tasks could be computed on different threads, such as e.g. the pathfinding stuff that one of the worst offenders when it comes to FPS.