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That style seems similar to a number of other terminal games. I think it's just the natural pattern to grow more and more switch statements and arrays if you ex
by nitwit005 6y ago
That style seems similar to a number of other terminal games. I think it's just the natural pattern to grow more and more switch statements and arrays if you expand your game without major refactoring.
At one point I tried to edit Nethack to make it impossible to die. It was kind of shocked by all the random checks strewn throughout the code.