4 ms·
Care to elaborate? Unlike signed ones, unsigned integral types at least have well-defined behavior on shifting and overflow. (I'm speaking in terms C specific
by 1amzave 16y ago
Care to elaborate? Unlike signed ones, unsigned integral types at least have well-defined behavior on shifting and overflow. (I'm speaking in terms C specifically here, of course.)
- cpeterso 16y agoSigned ints are easier to range check at runtime. Given an unsigned int, it's difficult to detect an invalid result from combining or comparing signed and unsigned ints. Google's C++ Style Guide discourages using unsigned ints to represent nonnegative numbers (like sizes or counts). It recommends using runtime checks or assertions instead. http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Integer_Types http://google-styleguide.googlecode.com/svn/trunk/cppguide.x... Unsigned ints make sense for bit twiddling, but you should probably use a fixed-size uint32_t or uint64_t to ensure the results are consistent across various architectures.
- seabee 16y ago> it's difficult to detect an invalid result from combining or comparing signed and unsigned ints Isn't this why you should compile with all warnings on?
- andrewf 16y agoI'd wager that 90%+ of the time, people fix "comparison between signed and unsigned values" warnings by casting one side of the expression. But if you really want to eliminate the potential for a bug from this warning, you have to go back through and tweak/check the values you're testing, all the way back to their source, fixing signedness along the way. At this point you may as well have settled on a default to begin with. The real pain comes when you have to interface with external code. Even in the standard library, you'll find size_t (eg fread(3)) and ssize_t (eg read(2)). You're going to have a mismatch with one or the other.
- adrianN 16y agoOh man, so I've been doing in wrong all the time. I always thought it would be a good idea to use the type system to its full capabilities and complained about the compiler for not adequately slapping my wrist when I obviously assign negative numbers to unsigned variables (a sign analysis is pretty simple to implement!).
- barrkel 16y agoYes, you have been doing it wrong all this time, and I'm fairly confident in this. Using the type system to its full capabilities is not in itself a natural good. Sign analysis doesn't help you with the problem, because the problem is that using unsigned types means opting into a different arithmetic, an arithmetic which is unnatural to most humans.
- bodyfour 16y agoThe "always use signed" rule is a source of endless debate in C circles. I personally like almost everything in the Google C++ Style Guide, but this is one place where I think they got it wrong. The problem is that the riskiest place for a signed/unsigned mismatch is when calling an unsigned API with a signed value. Simply deciding to not use unsigned at all doesn't fix this because ANSI C and STL use unsigned types throughout (f.e. memcpy) if (size <= 10) { // Yay, I have plenty of space memcpy(buffer, src, size); } The code looks fine, but if "size" is an int with the value -1 there's a hard-to-spot bug. Plenty of security holes have been caused by just this sort of mistake. If you don't fight against the types that libc uses you don't have this problem. There will still be spots where you'll need to compare signed and unsigned values, but the compiler will warn you about these. You'll have to cast one side or the other but that's a GOOD thing. Since neither a signed-compare nor an unsigned-compare is always what you want you want to be explicit about it. There are other advantages to using unsigned types. For instance, it gives an explicit hint to the person reading the code about the range of the value. I think this makes interfaces clearer. For instance if you see a function signature of "void foo(const uint8_t *, size_t)" you'll immediately guess that you're dealing with a memory buffer and its explicit size without even seeing the names of the parameters. Actually, if I had my way "int" would default to being unsigned and you'd have to specifically request "signed" if that's what you want. I find that I probably use unsigned types 5x as often as signed ones.
- barrkel 16y ago"There are other advantages to using unsigned types. For instance, it gives an explicit hint to the person reading the code about the range of the value." This is, without doubt, the worst reason for using unsigned types, and it's the primary reason (IMHO) for the flaws in the C API that force you to use unsigned types unnecessarily. Unsigned types are not a documentation feature, and they are not merely an advert for an invariant; they are opting in to a subtly different arithmetic that most people are surprised by. It would be better to have a range-checked types, like Pascal, than to infect the program with unsigned arithmetic. I find that most programs deal with values for their integer types with an absolute value of under 1000; about the only excuse for using an unsigned type, IMO, is when you must have access to that highest bit in a defined way (for safe shifting and bit-twiddling).
- barrkel 16y agoI care less about C's specific behaviour on shifting and overflow (both of which are pretty rare), and more about the fact that unsigned integers use a different arithmetic to the signed integers most people are familiar with. In particular, subtraction doesn't mean what you think it does. At 0 in unsigned arithmetic, there's a gaping cliff you can fall off of where you wrap around the other side, while at 0 in signed arithmetic, you're well away from that cliff and are highly unlikely to get anywhere near to it. Writing a program using many unsigned numbers means playing on the edge of a cliff.