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I don't love retro design either but that seems irrelevant. To anyone who's familiar with the topic it's immediately clear from the copy that the author unders
by post_below 6y ago
I don't love retro design either but that seems irrelevant.
To anyone who's familiar with the topic it's immediately clear from the copy that the author understands it.
Considering that the target audience is other designers, why does the presentation matter?
- systemvoltage 6y agoI think it kills the credibility of the designer trying to tell others, authoritatively mind you, that modals are bad while A) I have no idea who this person is or know their credentials B) Why should I listen to them if they're presenting it without a good understanding of design which is what they're trying to preach others? IMO it totally kills it. Others may not have as strong of an opinion. This is the age old question about separating art from the artist. With authoritative didactics, especially as a stranger on the internet, it is even more important to associate art with the artist so to speak. It comes with responsibility.
- buzzerbetrayed 6y ago> Considering that the target audience is other designers, why does the presentation matter I fail to see the logic here. Good design helps people learn easier. It's not like designers have some unique ability to learn equally well no matter how poor the design is.
- post_below 6y agoWell context... the information the author is presenting is simple, right brain stuff. No one with UI experience is going to have a hard time digesting it. It's not like he used gifs or flashing colors. Now I kinda want gifs and flashing colors.
- gindely 6y agoThat isn't actually true. I think I have UI experience, but I would actually have preferred some mockup examples instead of 1 bit bmp pseudo-thumbnails to represent his ideas. Surely it would be better to show some good user interfaces.