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> Mobile devices are typically underpowered compared to desktop systems. Early PCs/home computers were also underpowered compared to workstations. The differen
by wolfgke 6y ago
> Mobile devices are typically underpowered compared to desktop systems.
Early PCs/home computers were also underpowered compared to workstations. The difference is: buyers expected them to be supported for a much longer time and expected developers to (if somehow possible) to write sufficiently fast code that also runs decently on "outdated" computers.
- Jtsummers 6y agoYou wouldn't have run Windows 95 on your circa 1987 Tandy, there were massive changes in that time as well that impacted supported hardware when new OSes and software came out. Mobile phones (smart phones in particular here) saw changes in 1-3 years that took 5-10 years on PCs. That has to be taken into consideration when trying to understand why a piece of hardware isn't supported by the latest OS or software.
- wolfgke 6y ago> You wouldn't have run Windows 95 on your circa 1987 Tandy Windows 95 (formally) did run on a PC that has an Intel 80386DX CPU of any speed and 4 MB of system RAM: https://en.wikipedia.org/w/index.php?title=Windows_95&oldid=962821687#System_requirements The 80386DX CPU was launched in October 1985: https://en.wikipedia.org/w/index.php?title=Intel_80386&oldid=952503560
- sosborn 6y agoI mean, every OS release has left out older hardware. https://www.technologytips.com/windows-system-requirements/ https://www.technologytips.com/windows-system-requirements/ The software/application story is certainly better on desktops, I'll grant you that.