4 ms·
If you are not using any of their content you are not violating their copyright.
by Maledictus 6y ago
If you are not using any of their content you are not violating their copyright.
- rubber_duck 6y agoBut then you need to replace dialogues and storyline as well ? Also items/spells/mechanics can't be a straight clone ? So you would end up with a completely different game ?
- taneq 6y agoYou say that like it's a bad thing.
- mikepurvis 6y agoBut it's also a massive increase in scope, and will likely make the end product less appealing/interesting from a nostalgia point of view.
- hajile 6y agoStat blocks aren't protected by copyright. Most game mechanics aren't patentable in the first place and Diablo patents would have expired. Names fall under trademark law and even names that they've bothered to apply for (let alone all those rejected for various reasons) aren't difficult to change. Story is a different question. The core story is incredible thin and derivative. Creating a new story wouldn't be very hard. That said, most players today would probably be much more interested in multiplayer anyway.
- rubber_duck 6y agoI'm thinking more along the lines of names + stats, and game rules in general, if that wasn't copyrightable I'd imagine nobody would have to license D&D to create a video game based on it.
- kaoD 6y agoAll that is content too and it's in the game files.
- bootloop 6y agoThey do already (see below) and they most certainly will do in the future once this project gets more complete.