3 ms·
I hope Apple silicon will be fast enough to emulate x86-64 at decent speeds. Would be nice to be able to keep using 3DS Max on macOS.
by Vomzor 6y ago
I hope Apple silicon will be fast enough to emulate x86-64 at decent speeds. Would be nice to be able to keep using 3DS Max on macOS.
- jagged-chisel 6y agoI'm curious about the adoption of Apple Silicon at Autodesk. I would hope they'd be onboard with recompiling their flagship products. However, if you want to keep an older license without upgrading, I think Rosetta 2 is going to attempt to translate to ARM and cache that translation, which should provide reasonable execution speed. Surely, though, when it has to fall back to emulation, performance is gonna feel pretty bad. That's my expectation.
- VWWHFSfQ 6y ago> recompiling their flagship products Do people really think it's just a matter of "recompiling" their software? Autodesk, Photoshop, etc. have decades of code that has been hand-optimized for x86 ASM. They're not just going to "recompile" the code to run on Apple's ARM chips. At best they're going to ship something that runs in a dog-slow virtualization layer.
- tpetry 6y agoVery often you have a basic c implementation for every asm optimized code block. So in this case they simply ditch all the implementations and compile to arm the c implementation and will start adding arm optimizations.