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"I suspect that non-App Store apps for the Mac may be seeing the twilight." Obv someone doesn't shop on Steam.
by PeterCorless 6y ago
"I suspect that non-App Store apps for the Mac may be seeing the twilight."
Obv someone doesn't shop on Steam.
- ChrisMarshallNY 6y agoI do, and being a Mac user on Steam sucks. Epic is even worse. Apple doesn't seem to be particularly worried about it. For all the hate dumped on Mac as being a "toy" computer, it is a terrible gaming computer. I use it to do work.
- amatecha 6y agoOh yeah, I can't even run Steam anymore (because they require 10.11 or newer) so I can't play any of the hundreds of games that WOULD run on my machine, because the downloader (Steam) can't run... :)
- benologist 6y agoMy x86 Macbook Pro has been just extraordinarily capable, dual-booting Windows and using an eGPU has been great for gaming. Maybe some of this will survive through virtualization if we can assign eGPUs to virtual machines.
- duskwuff 6y agoValve doesn't seem particularly worried about it either. Steam's macOS support has always felt like an afterthought -- they've put more effort into supporting the miniscule number of users on Linux (through efforts like Proton) than macOS.
- thejynxed 6y agoFrom my understanding it's because Valve really wants to directly interact with Apple as infrequently as possible.
- mikenew 6y agoI tried so hard to be a gamer on macOS, and I kept telling myself it would eventually get better. But I had to give up. You can't even turn off mouse acceleration, which is a bare-level requirement for RTS games like StarCraft. There's something about an OS that won't let me decide how my mouse works that just irked me to no end. For a while there was some sketchy kernel extension you could pay $20 for to kill the acceleration, but even that stopped working.
- throwaway2048 6y agoConsidering that 80% of mac games got axed with the removal of 32bit support, and approximately 100% of the remaining with the ARM transition, id say they don't use Steam at Apple either.
- duskwuff 6y agox86 games will run under emulation on ARM hardware.
- saagarjha 6y agoNot well, of course. Just passably.
- duskwuff 6y agoThat's not something we know at this point. All that we know is that Apple has demonstrated a game running acceptably well on their current development hardware. Performance is likely to improve in production versions of the OS, and/or with production hardware.